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When gamers got their first look atLost Soul Asidea year ago, it left them intrigued and wanting to see more from developer UltiZeroGames. The announcement trailer was a mix of gorgeous visuals, fantastical settings, and some combat.

Those impressed by the combat shown in that trailer can now have an extended look at the various mechanics with the extended gameplay shown during the ongoing ChinaJoy 2024 event. With netizens already impressed with the level of refinement in the game, the game is on a good track.
Lost Soul Aside Features Flashy, Fast, and Furious Combat Gameplay
Advancing technology has allowed game developers to make fight sequences more interactive, immersive, and impressive. Particle effects, camera angles, and higher visual fidelity have led to some of the best fight sequences in recent gaming history. Developer UltiZeroGames has brought all of this together when creatingLost Soul Aside.
Where Winds Meet Looks to Have Taken the Next Gen Soulslike Crown From Elden Ring
The game’s combat has already beencompared toDevil May Cry, even when it was first announced. That sense of familiarity will only grow stronger with the new gameplay videos and the interview with the development team.
Lost Soul Aside gameplay! 🔥pic.twitter.com/xDVgxNUCbT
Netizens are also expressing their excitement for theLost Souls Asidegameplay, saying the combat looks inspired by not onlyDevil May Crybut alsoFinal Fantasy 16.
Yes. Yes please holy shit. Im getting FF16 ,DMC. Combat vibes

Others have stated how they have been keeping up with the project since 2017 and are happy with the progress the developers have made so far.
I’ve been keeping up since 2017 and it’s so nice to see progress throughout the years of this game. I’m so hype to play this.

Some fans are already vowing to pick it up as a day-one release.
YEAH THIS GAME LOOKS AWESOME!! Definitely a DAY1 from what I’m seeing.

While we don’t have any confirmation from the developers, many are now clamouring for a set release date to manage their expectations.
Release date?Release time period?I have watch enough of NEW FOOTAGE for this past 13 years.They are releasing the game right??

It seems fans are feeling the wait for such a long time is finally going to be worth it.
Guys I think the wait might’ve been worth it 💀. The game looks so polished now, surely we get a release date soon?
Lost Soul Asideis part of PlayStation’s China Hero Project, which provides mentorship to developers from the region to bring their visions to life. The game is now part of a growing list of titles inspired by Chinese mythology and culture, with others on the list beingWhere Winds Meet,Phantom Blade Zero, andBlack Myth Wukong, to name just a few.
Chinese Developers are Upping the Ante for Game Development
For a long time,Black Myth Wukongwas all anyone could name when thinking of an AAA-style game from a Chinese developer. Now, with the China Hero Project in full effect,many developers have come forward with titles that feature not only eye-catching visualsbut many mechanics that could have an impact on the game development sector as a whole.
“I don’t think we have the privilege to make you frustrated”: Phantom Blade Zero’s Explanation about Its Own Difficulty Sounds Like a Subtle Attack on FromSoftware
Where Winds Meet, an upcoming action-adventure Wuxia title developed by Everstone Studios, is going to be a treat for those who are fans of old martial arts movies from Hong Kong. The game will also feature an open-world design and multiple traversal options to allow players the freedom to choose their battlegrounds.
Phantom Blade Zerois another promising title awaited by the community. Developer S-GAME has worked hard to make the game both punishing and rewarding, with a combat system that features a balance between strikes and parries similar toSekiro: Shadows Die Twice.
What are your thoughts on the upcoming title? Let us know in the comments below!
Sagar Nerala
Articles Published :565
Gaming was one of my earliest passions then along came writing, and here we are. I’ve been in the content creation space for several years now and as gamer for even longer. From understanding the complexities of a multilayer narrative to the simply joy of “big gun go boom”, my goal is to capture all the emotions in between and put them down in an engaging manner.