TheUntil Dawnremasterlaunched tolukewarm reviews, but the developers behind the current-gen update are working to improve the game’s fortunes.

Unfortunately for PC players, this focus on polish has held backupdate 1.06on the platform, as Ballistic Moon continues testing to ensure the patch is not a dud.

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Despite this,the developers are pushing the update to the PlayStation 5, largely to haveUntil Dawnready to go when thePlayStation 5 Prohits the shelves on November 7.

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Breaking Down The Until Dawn 1.06 Patch Notes

PlayStation 5 Graphics Settings

The PS5 andPS5 Prowill have the option for Performance and Fidelity mode.Performance tries to maintainsteady FPS at all costs, whereas Fidelity pushes forbetter graphicseven if it comes at the cost of frames.

Crashes and Soft Locks

Patch 1.06 has killed some crashes identified during the early playing.

Pausing the game during pre-rendered videos no longer crashes the game, and the crash reporter works even if there is anti-virus software active.

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The lodge sequence in Chapter 2 also no longer triggers a crash.

Chapters 5, 8, and 9 no longer let you get soft-locked due to missing or stuck characters.

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Graphics Changes

The picnic area in Chapter 2 now has improved lighting.

After moving TSR to the Unreal 5.4 version, the hair on characters and fauna now renders better with less ghosting.

On the Steam Deck, the default graphics settings are now toned downto match the handheld’s limited capabilities.

Snow on the upcoming PC patch will no longer bring computers to a crawl, especially for CPUs with a low core count.

Film grain, torches, and pre-rendered videos now render at the appropriate frame rate, instead of the choppy mess on release.

On Nvidia RTX 4000 series cards, the developers have temporarily disabled FSR due to performance issues.

The EnhancedRay Tracing setting is now disabledto give the company time to adjust cutscenes to make better use of it.

Thisis particularly refreshing, as players pointed out thatthe new lighting did not mesh well with the artistic directionof many scenes. Hopefully,the result will be worth it.

Character Fixes

Multiple goofy bugs from missions are finally fixed, thoughBallistic Moon has noted some problems remain.

Fixes on patch 1.06 include Mike levitating in chapters 3 and 10, Sam’s animation being stuck in a loop in chapter 10, numerous clipping issues affecting Emily, and various facial animations freaking out on occasion.

Streamer Mode

TheStreamer Modenow mutes tracks properly, so once the patch is installed, you’re able to stream it without worry.

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