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Rocksteady’sSuicide Squad: Kill the Justice Leaguereleased back in January 2024. While many expected it to follow the success of Rocksteady’s previous titles, the game promptly flopped, failing to secure a sizable player base or even reviews. The game was written off as soon as it was released, despite Warner Bros.’s best attempts to promote the game worldwide.

There’s no doubt thatSuicide: Squad Kills the Justice Leaguehas effectively become the laughingstock of 2024. The game’s release showcased what’s wrong with the floundering AAA game development. However, new information has come to light about the game’s questionable development strategy that forced the developers to make even Captain Boomerang wield a gun!
Rocksteady Developers Didn’t Want Captain Boomerang to Use Guns
It’s a known fact that Captain Boomerang is one of the most popular characters in the DC universe. The character’s personality, anti-hero appeal, humor, and prominent appearances across popular media adaptations have made him a fan favorite. However, what helps him stand out from other villains is his signature weapon, Boomerang!
One of the biggest complaints among the player base afterSuicide Squad: Kill the Justice League’s releasewas the blatant character assassinations and dumbing down of some of the most iconic villains of the DC universe.

At the core of this outrage was Captain Boomerang’s role in the game. He’s known for his iconic Boomerang, not wielding automatic rifles or pistols. Players bashed the developers for such character decisions but it seems like they weren’t the ones to be blamed for all the mess, it was the management after all.
In a recent report by Bloomberg, it was revealed thatSuicide Squadfaced a development crisis early on. This first came about in 2017, but by 2020, the game wasn’t shaping up to be what was being planned, with some developers even being unaware of what they were building.

Going Back To Play Suicide Squad: Kill The Justice League After Playing Hellblade 2 Just Emphasizes How Much Rocksteady Screwed Up the UI
The report further reveals that Rocksteady’s lack of solid leadership caused major bottlenecks in the development process that slowed down things to an extent. Apparently, large chunks of the game were pitched, crafted, and then ditched again several months later.
The management’s vision for the game kept on changing, which forced the developers to make questionable decisions such as Boomerang to wield firearms. All of this led to the developers getting desperate to piece together this abomination of a live-service game that was failing at every twist and turn.

Ultimately, Rocksteady was forced to releaseSuicide Squad: Kill the Justice Leagueto a horrible reception, securing low scores among both critics and fans. The game failed to gain any traction and ultimately fell into an abyss. Despite the fact that it was a live-service title, it wasn’t enough to pull in players who wanted to stick around. The game is destined to go down as one of the worst gaming disasters of all time, andconsidering what we saw withRedfall,that’s one hell of an achievement.
There is Still Hope For Rocksteady’s Future
AfterSuicide Squad’s disaster, many thought Rocksteady’s future was completely doomed. Heck, in recent months we’ve seenMicrosoft shutting down studioseven though they produced successful titles. However, the reports suggest that Rocksteady isn’t in any kind of trouble due to the failure of the game.
Suicide Squad: Kill the Justice League’s Death Rattle Continues as Rocksteady kills Weekly Updates – It’s Really Over
The employees at the studio have been told they were clearly understaffed, and there won’t be any job cuts in the foreseeable future. The developers are already working on the director’s cut of Warner Bros’ Hogwarts Legacy. Rocksteady’s leadership is already working on new ideas that would allow them to achieve the success they once did with the Arkham Knight series.
DespiteSuicide Squad: Kill the Justice League‘s failure, the developers haven’t stopped working on the game. Rocksteady is already teasing the introduction of new characters to the game, however, it still isn’t clear if Warner Bros. will provide the long-term support the title desperately needs. Who knows, the game could be a success story likeCyberpunk 2077if given enough time.

Dhruv Bhatnagar
Articles Published :1196
With over 4 years of experience in content writing and more than 1,000 articles published for FandomWire, Dhruv is a seasoned writer when it comes to the gaming space. He’s deeply passionate about titles such as GTA Online, Forza Horizon, and Pokémon Go, committed to bringing readers deep dives and latest updates.