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Spectre Dividemade a very spectacular debut by attracting over 30,000 concurrent players at launch, drawing players’ attention with its unique gameplay twist. This 3v3 tactical shooter features an innovative mechanic where each player controls two bodies that they can swap with instantly. This allows players an opportunity to gain a combat advantage in difficult situations.

the image shows a player defusing Zeus (bomb) in Spectre Divide.

However, not everything is going as smoothly as its gameplay. The game received a huge wave of backlash from fans due to the high price of in-game items. Despite acknowledging the issue within 24 hours and reducing the price of these items down by at least 25%, players are still concerned that microtransactions are ruining modern gaming.

Spectre DivideSlashes Prices Up To 25% Following Fan Backlash

Since its release,Spectre Dividehas gained massive popularity due to its close involvement with popular streamer and former pro player, Shroud. The game offers immersive gameplay with unique mechanics for 3v3-based combat, allowing players a chance to make a round-changing play by controlling two bodies and a loadout system.

Besides these features, the game also has a robust in-game economy where players can purchase a variety of cosmetic items, boosts, and other virtual goods. However, it didn’t take long for players to realize that these items had very steep prices, leading to a wave of backlash.

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Spectre Divide Debuts With Over 30,000 Concurrent Players, Rubbing It in the Face of Sony and Showing Them How It’s Done

In a quick response to mounting criticism, the developers at Mountaintop have announced that they will significantly reduce the in-game item prices, slashing costs of various items down by 25%. This decision has created a good reputation for the developers within the community, as they are happy that their feedback was heard and that fixes are rolling out quickly.

However, some players are still very frustrated after seeing the regular occurrence of microtransaction issues in recent games, leading them to think that modern gaming is in a very critical state.

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After fan outrage over the skin prices in Shroud’s new video game, Spectre Divide, the developers announced they are lowering everything by up to 25%pic.twitter.com/Q0JWheNqua

Some players are happy that the developers listened.

I’m happy they listened!

Some players were happy about the super quick response.

We love a dev team that actually listens to their playerbase. they announced the change less than 24 hours after release too

While others think gaming in general is doomed.

Micro transactions will kill modern gaming

Despite the quick response and a price reduction for all the in-game items, fan reactions have been mixed. This might be the players’ fatigue, asmicrotransactions are present in almost every game, often ruining the gameplay experience.

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Players Want to Address the Broader Impact of Microtransactions

In the ever-evolving landscape of the gaming industry, free-to-play live service games have become a powerful way to attract players. Due to this change, microtransactions have also become a norm for developers to create revenue, leading to the introduction of new cosmetics, passes, and various in-game items every season.

“This game is a thirst trap”: Space Marine 2 Fans Welcome Microtransactions With Open Arms

However, this sudden shift has also led to a slow but steady pushback from gamers. For many, these practices are reducing their and the game’s value. Even though the price cut bySpectre Dividewas a great step and might be seen as a compromise by the developers, it also highlights the bigger issue in the industry, measuring player satisfaction with profitability.

For now, developers need to find a way to monetize their games without puttingway too many microtransaction options on the screen(if intending to remain a free game), ruining gameplay experience and satisfaction. In the end, while some players are happy to see the price reduction, others are worried about the future of gaming as it is increasingly dominated by microtransactions.

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Do you think games are currently dominated by microtransactions? Tell us your thoughts in the comment section below.

Shubham Chaurasia

Gaming Writer

Articles Published :1368

At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.

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