The latest episode of theReturnal"HouseCast" sees game director Harry Krueger return as a guest star and delve more into the gameplay. Specifically the process of translating the trademark Housemarque action into 3D and how the studio stays true to their motto of “Gameplay First”:
We also learn a bit more on how the studio takes advantage of the next-gen tech to mold their gameplay experience. And from all the gameplay footage we can see in the video so far, their efforts are paying off in spades. Meanwhile you may check outthe previous episode, in which the team discusses the game’s origins and digs into how the studio is handling narrative.
Returnalfollows Selene, an Astra space scout who’s trapped in an endless loop on a planet. This is the latest game from Housemarque, a developer more known for bullet-hell games like Super Stardust and Resogun. It was firstannounced back in Juneduring PlayStation’s Future of Gaming showcase.
Over on thePlayStation Blog, we get some more details on the game. In addition to fast loading times, the game will take advantage of 3D audio and the DualSense controller’s haptic feedback. For each weapon you use, there is an “alt-fire” mode and you can switch to it using the adaptive triggers on the controller. As Housemarque points out, switching back and forth between “alt-fire” and aiming down your sights will be essential to the game.
There wereso many announcementsduring The Game Awards. Bioware showed off new looks atDragon Age 4and teased the return ofMass Effect. We also got updates on new content coming to games likeAmong UsandFall Guys. Additionally, Perfect Dark has been announced from The Initiative, one of Xbox’s first-party studios.
Returnallaunches on thePS5on March 19th, 2021. Stay tuned to DualShockers for news on the game and other next-gen games.