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Bloodborne is without a doubt one of the greatest titles ever released in the gaming industry, yet it remains an experience locked behind the bars of PlayStation exclusivity. Millions of players around the globe yearn to finally play the title for themselves, but it seems that might be a dream that is never going to be fulfilled, all thanks to Sony.

Promotional Cover for Bloodborne

Not only does the game’s lack of availability on other platforms limit its reach, but also indirectly harms the image of FromSoftware and Hidetaka Miyazaki himself, who, to begin with, has no say in this matter.

Hidetaka Miyazaki Comments On Bloodborne’s Unavailability On Other Platforms

While other games from FromSoftware such asElden RingandSekiro: Shadows Die Twicehave been made available on multiple platforms,Bloodborneremains the odd one out, only being made available on Sony’s PlayStation. The dark fantasy game which came out back a decade ago remains a timeless classic, and everyone has been waiting for its release on any other platform other than PlayStation, if it ever happens.

“We basically had no reason not to go ahead”: Hidetaka Miyazaki Personally Assembled a Team for One FromSoft Game Series Older Than Elden Ring and Dark Souls

Commenting on the possibility of the game coming to PC and other platforms,Hidetaka Miyazakiin an interview viaPC Gamerstated the following:

Obviously, as one of the creators of Bloodborne, my personal, pure honest opinion is I’d love more players to be able to enjoy it. Especially as a game that is now coming of age, one of those games of the past that gets lost on older hardware—I think any game like that, it’d be nice to have an opportunity for more players to be able to experience that and relive this relic of the past. So as far as I’m concerned, that’s definitely not something I’d be opposed to.

Hidetaka Miyazaki | Image via Game Informer YouTube Channel

The director in the above-stated quote mentions howBloodbornehappens to be a title that will soon be long lost as the years come by and new generations of consoles continue to release. Miyazaki also stated how he himself is not particularly ‘opposed’ to the idea of the game hitting other platforms, something many players would like to see soon.

Director OfBloodborneDebunks One Of The Biggest Arguments Made By Fanatics

The PlayStation-exclusive title unfortunately happens to also have a few die-hard fans, who continuously claim that the title remains superior to every other Soulsborne/ Soulslike game ever made. While obviously false, this is a hill that these fans are ready to die on, making it a difficult path to tread on.

“This is one of the things that we chose to change”: Armored Core 6 Has a Key Feature That Proves it’s Even More Complex Than Elden Ring and Bloodborne

Luckily,Hidetaka Miyazaki himself has indirectly taken a jab at these fanatics, stating how the central theme and idea do not happen to be unique, and is something that he has experimented with and used previously as well.

Aaditya Chugh

Senior Gaming Writer

Articles Published :778

At Fandomwire, Aaditya has been covering the world of multiplayer and RPGs in the gaming industry for the last 2 years. He writes on anything AAA, like Elden Ring and Starfield, to Indie hits like Stardew Valley, which even got him a place at the table as one of the official reporters at M. Comic Con 2025. Sony, Xbox, Nintendo, you name it, and he will be here to provide you with whatever you might need to stay in the loop.

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BloodborneHidetaka Miyazaki

“We basically had no reason not to go ahead”: Hidetaka Miyazaki Personally Assembled a Team for One FromSoft Game Series Older Than Elden Ring and Dark Souls

Promotional in-game screenshot of Bloodborne

“This is one of the things that we chose to change”: Armored Core 6 Has a Key Feature That Proves it’s Even More Complex Than Elden Ring and Bloodborne