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Hidetaka Miyazaki, the renowned director behind games likeElden RingandDark Souls, has a unique approach to game development. Despite his success, Miyazaki has a unique rule he follows: he avoids directing sequels to games he wasn’t originally involved with.

This self-imposed restriction has guided his career, shaping the types of projects he undertakes and the creative directions he explores. This self-imposed restriction stems from his belief that the original director’s vision is too integral to the game’s identity to be inherited by another.
Hidetaka Miyazaki’s Philosophy Doesn’t Apply To Armored Core 6
In a recent interview withRolling Stone, Miyazaki elaborated on his unique perspective. He explained that taking over a game series directed by another person could disrupt the creative continuity.
I think a lot of these games are so intertwined with the directors who almost invented that style of game…I don’t think there’s a scenario where I myself would make a King’s Field. The same can be said about Otogi and Enchanted Arms

This belief has led him to focus on new projects or sequels to his own creations, ensuring that the original artistic intent and style remain intact.
Projects likeElden Ring, for example, have contributed toFromSoftware’s distinct and cohesive game library. Speaking ofElden Ringand the new DLC, he said.

What made the base game quite exciting is the sense of a threat or the unknown. ‘Hey, am I strong enough to even engage with this boss yet or not?’ You don’t know that even though you’re almost at an end game level. Going into the DLC, you get that character growth and that sense of threat again, so it feels fresh.
Despite this,Armored Core 6stands as an exception. Miyazaki started at FromSoftware in 2005, working onArmored Core: Last Raven, and later directedArmored Core 4andArmored Core: For Answer.

“This is one of the things that we chose to change”: Armored Core 6 Has a Key Feature That Proves it’s Even More Complex Than Elden Ring and Bloodborne
His involvement in these earlier titles allowed him to return to the series withArmored Core 6: Fires of Rubicon. This approach has not only revitalizedArmored Corebut also set a high bar for future sequels within the series, suggesting a similar treatment for potential future installments likeArmored Core 7.
Fromsoft is Looking At a Bright Future With Miyazaki At The Helm
Hidetaka Miyazaki’s philosophy has broader implications for FromSoftware’s future. His focus on new projects and the creative growth ofother directors within the companyhighlights a sustainable model for innovation.
Hidetaka Miyazaki on “One of the core themes of Elden Ring”: “Makes me really, really happy”
With the success ofElden Ringand its expansion,Shadow of the Erdtree, Miyazaki envisions a future where more games are directed by other talented individuals within the studio.
He believes that the growth and development fostered by Elden Ring’s ambitious scale have prepared FromSoftware’s team to take on new projects independently.

As FromSoftware moves forward, Miyazaki’s influence will undoubtedly shape its future projects. His commitment to originality and his willingness to explore new ideas ensure that the studio will remain a leader in the industry.
Will you be following FromSoft’s next adventures? Let us know in the comments below!
Daniel Royte
Gaming Writer
Articles Published :1370
As part of the FandomWire team, Daniel has followed the hero-shooter genre closely with a focus on titles like VALORANT, Apex Legends, and Marvel Rivals. You can also find him providing insight on the latest AAA titles from Elden Ring to GTA 6 and exploring the world of gacha games like Genshin Impact and Wuthering Waves. With more than 1,000 articles under his belt, you’ll need to look no further for a unique insight into every situation.If he’s not looking for the latest video game news, you’ll find him cheering on Ferrari in the race tracks of Formula 1 or at the theatres for the latest MCU releases.