STALKER 2has an absolutely huge map that offers rewarding exploration and gritty realism and demands planning andpreparation before every excursion just to stay alive.
The expansive nature of this world and the extreme distances between each little pocket of civilization within the zone will immediately lead to non-Stalker fans asking the same thing. How do you fast-travel in this game?

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Long-time fans of the series will know that fast travel is possible, albeit very limited. But the game isn’t all that good at signposting how this mechanic works.
So, if you need a means of zipping from one place to another in The Zone, here is how to make it happen.

How To Fast Travel in STALKER 2
Anyone who has played a vast open-world game such as this would likely assume that you can fast-travel by going into your map and simply selecting the marker on the map you want to jump to.
But STALKER 2, being a gritty, immersive sim, isn’t about to let you trivialize hard journeys in the zone.

Fast traveling in this game islimited to just the major shelters and settlementsin The Zone. This means that players can only travel quickly from one discovered base to another.
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This can be accessed courtesy of a Guide.Guides are NPCs found in major settlementsin STALKER 2, which will take you from one settlement to another.These can be found by seeking out the crosshair marker when at any major base.

Then, when you interact with them, you will need topay a small fee, which varies based on the distance you intend to travelto a new location if you want to commit to a journey. But as mentioned, you can only travel to major settlements, like from Zalyssia to the Slag Heap, for example.
The fee can differ depending on the guide you end up hiring, and prices can be as high as 4,000 Coupons if you get a particularly greedy guide.
Basically, think of this rather likeSkyrim’shorse and carriage, which could take you to any major city for a price. Only this time, you need to actually visit all the places before you’re able to teleport to them with ease.
It’s a mechanic that makes retreading old ground less of a burden if you have some Coupons to burn. But equally, makes the immersive nature of exploring and surviving in The Zone all the more authentic and punishing. Essentially, it’s something, and something is better than nothing.
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