If you were to ask most avid gamers what video games they would include in their top 10, there’s a good chance many would have a title made byHideo Kojimain there. The Metal Gear Solid creator is one busy man. When he’s not doing random cameos with famous faces like Timothee Chalamet, Nicolas Cage, or Hunter Schafer, Kojima is knee-deep in hisproduction companymaking OD, and hopefully, the nextDeath Stranding, which looks set to be released sometime next year.

I think a world without the usual and sometimes wacky perspective of Kojima would certainly be a boring one, what with all of his iconic mini-film reviews and epic musical taste postings on social media, but thankfully, we shouldn’t have to worry about that as long as the talented director and producer can keep those creative juices flowing.

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Taking toTwitter/X, as he usually does, Hideo Kojima talked candidly about getting older. The 60-year-old Japanese video game designer who was born in Setagaya, Tokyo, and the youngest of three children, said that even though “physical strength deteriorates drastically”, something more important for someone who is of the artistic approach takes its place as the years stack up and that’s the understanding and insight gathered throughout a lifetime.

Death Stranding 2 Smoking Woman

“However, the knowledge, experience, and wisdom we accumulate become that much more vast,” said Kojima. “Our ability to sense and predict the future of society and projects also becomes sharper. The accuracy of “creation” from planning, experimentation, development, production, and up to release increases.”

As any fan of his will know, Kojima has an unparalleled ability to delicately, with his own hands, create narratives that go far beyond the boundaries of “ordinary” storytelling. Kojima says that due to new technology evolving all the time within the game industry and beyond, the ability to do more within the medium has vastly overshadowed what could only be dreamed about three decades ago.

“And with the constant evolution of technology in the game industry, we will be able to do things that we could not do 37 years ago. By borrowing the help of technology, “creation” has become easier and more convenient. As long as I do not lose my passion for “creation,” I believe I can keep going.” We have absolutely no doubt you’re able to, Kojima!

Over the weekend, Kojima alsoreflected on the anniversary of Metal Gearbeing released on the MSX2 in Japan, where he said that the game was “ahead of its time.” Thinking back to the game, Kojima, who was only 27 years old at the time, said that the portable radio transceiver that Solid Snake uses was a pivotal moment in gaming. “Most of today’s shooter games also use this gimmick of a transceiver,” Kojima said, but added that “only the stealth part was praised.”

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Kojima’s cult of personality is unrivalled.