A brand new update forCall of Duty: Vanguardwas deployed earlier today (March 22), as fans begin gearing up for the release of Season 2 Reloaded later this week.

There won’t be any immediate changes included in the March 22Call of Duty: Vanguardupdate, as the patch is only available for pre-loading. Fans will need to wait until Season 2 Reloaded kicks off in bothWarzoneandVanguardlater this week for all of the new content.

But if you’re eager to know what’s coming toCall of Duty: Vanguardin update 1.15, otherwise known as Season 2 Reloaded, here are the official patch notes and details.

Call of Duty: Vanguard Update 1.15 Patch Notes (March 22)

Below you will find the official Multiplayer patch notes for the March 22Call of Duty: Vanguardupdate. For full details on changes to Zombies and Ranked play, visit theSledgehammer Games website.

Sniper Rifle Balance

On Thursday, March 10th, we got a little too excited and announced that a significant balance pass for Sniper Rifles was live. Unfortunately, these changes would not be made available until the Season Two Reloaded update. Well, tomorrow they are coming! Let us know what you think.

Missed the early announcement? Here are our goals for this balance pass…

Given your feedback and our metrics, we recognized that Sniper Rifles were underperforming across the board.  Because of this, we wanted to focus on the strengths and weaknesses of each weapon in this class.

Let us know what you think of these changes. Your feedback will play a critical part of future weapon balance passes. We look forward to sharing more in the near future!

Aim Assist

In Vanguard Season One, we saw reports from players who suggested that the Aim Assist system was not always functioning as it should. Today, we are optimistic we have fixed a bug that caused Aim Assist to intermittently deactivate while engaging an enemy player.

First, we want to thank everyone who shared clips of this problem. This bug was very difficult to reproduce and the video clips were critical to the QA investigation which helped our Engineering team diagnose and solve the issue.

When functioning properly, the Aim Assist system analyzes every frame of the game to determine if it should activate, based on whether an enemy is currently in sight. We call this a “player visibility check”. The Aim Assist bug was the result of the system not waiting for the “player visibility check” before running an action. In certain scenarios, the Aim Assist system was left to assume that no player was visible, which meant that Aim Assist could potentially deactivate multiple times in a single engagement. With tomorrow’s fix, the Aim Assist system will ensure that a result from that “player visibility check” is received before continuing and we are confident based on testing that it should behave as intended.

Please note that although we have tested this fix extensively with our team, the real test is in the live game environment with all of you. Please let us know if you are still encountering problems with Aim Assist while playing Vanguard.

Multiplayer Patch Notes

Stability & Performance

In this update, we paid special attention to improving the overall quality of our Multiplayer maps. We have made efforts to improve spawn logic in difficult scenarios, namely high-intensity Combat Pacing selections and objective-based modes. Several improvements have been made to the environment to prevent players from taking advantage of exploits, such as spawning in a player’s line of sight. We’ve also improved pathing for objective points for certain Modes on several maps.

Please note that the spawn changes in tomorrow’s update are fixes and improvements to situational exploits and there is no sweeping change to spawn logic. However, we will continue to iterate on our spawn logic in the coming updates and look forward to sharing more soon.

Attachments

Killstreaks

User Interface & Experience

Bundles & Cosmetic Fixes

Call of Duty: Vanguard & Warzone Season 2 Reloaded Details

BothCall of Duty: WarzoneandCall of Duty: Vanguardare set to receive a ton of new content when Season 2 Reloaded comes around later this week.

Warzonefans will be pleased to know that the hugely popular Rebirth Island map is getting a brand new look with some fresh points of interest, redeploy balloons, new features, and plenty more to discover. To celebrate the launch of a new Rebirth Island, Raven Software will be hosting a special Rebirth Reinforced Event with plenty of new challenges and rewards up for grabs.

As forCall of Duty: Vanguardplayers, Multiplayer will be receiving a brand new 12v12 mode known as Arms Race, as well as a brand new map for fans to play on. As for Ranked Play, fans can expect a new batch of rewards to earn.

Call of Dutyfans can also expect a new weapon to use in both titles, as well as some new bundles, operators, and more. Check out the full details and roadmap on the officialCall of Dutywebsite.