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After the announcement ofAssassin’s Creed Shadows, there is one game that has been constantly compared with it, and that isGhost of Tsushima. The former is based on 15th-century Japan, towards the end of the Sengoku period. On the other hand, the latter one is also based on Japan, when it was invaded by the Mongols.

Unlike Assassin’s Creed Shadows, you can only decapitate Mongol captains in Ghost of Tsushima.

Now, the heat of comparison between these two games is raising day by day, as both have similar backgrounds, gameplay, and mechanics. Many opted forGoTto be superior; many statedShadowswould surpass it. But there is one feature that might give the Ubisoft title an edge.

You Can Decapitate Anyone in Assassin’s Creed Shdows, but Not in Ghost of Tsushima

Decapitating is an intense move to finish off your opponents in action-adventure games likeShadowsorGoT. Along with it, both games are based on Japanese legend, so using the samurai sword with its full potential to behead someone is quite expected.Assassin’s Creed: Shadowsis not an exception either.

#5 Head Decapitationpic.twitter.com/W8UAdVfKVP

— NikTek (@NikTekOfficial)Jul 24, 2025

In this game, decapitating the heads of the enemies will be the finishing move, which you can perform with a sword or a mallet. The finish comes with a typicalAssassin’s Creedanimation. And you can behead any enemy in this game.

Assassin’s Creed Shadows Should’ve Been Out Years Before Sekiro, Ghost of Tsushima, and Rise of the Ronin, as Ubisoft Might Be Too Late With Its Japan-Set Game

However, inGhost of Tsushima, things are a bit complicated. In this game, you can only decapitate the enemies, who are Mongol captains. If there is a non-Mongol enemy, you can’t behead him. This action can begin only after you have the Ghost Stance/Slaughter technique in Act 2.

Assassin’s Creed Shadows Should’ve Been Out Years Before Sekiro, Ghost of Tsushima, and Rise of the Ronin, as Ubisoft Might Be Too Late With Its Japan-Set Game

The decapitation in the two games is quite different, though. InGoT, you have to be perfectly stealthy to perform this act, whereas inShadows, Yasuke can perform this while in a ruthless battle. There is alsoa unique aspect ofShadows, which might leaveGoTbehind.

Other Features of Assassin’s Creed Shadows

As a Japanese samurai-based game, it was quite natural that Ubisoft was going to place a lot of emphasis on parkour mechanics inShadows. The franchise has a lot of charismatic parkour, but Mirage did some justice to it. And now in Shadowsm, we will be witnessing superior parkour mechanics yet again, just like inSyndicateorOrigins.

“The racist stereotype of the black guy being…”: Assassin’s Creed Shadows Has 1 Valid Criticism That Can’t be Dismissed as Racist Backlash

Players will also get the chance to progress through the story with their favorite protagonist, either Yasuke or Naoe. The former is direct combat, and the latter is stealth. So, players can choose the way they want to progress.

Talking about protagonists, Naoe can breathe underwater through a pipe to maintain her cover. Naoe can also turn off lights to distract enemies and kill them stealthily with their decreased vision.

Assassin’s Creed Shadows is coming up with some unique feature.

Assassin’s Creed Shadowsis going to be a huge title for the franchise, with so many new features on the cards. What do you think? Can it beat theGhost of Tsushima‘s legacy? Let us know in the comments.

Nilendu Brahma

Articles Published :690

A Marvel, Linkin Park, Cricket, and Barcelona fan who just wants to write and write about video games and stuff. If you want to meet me, you’re able to find me in my room failing to hit the opposite Jett with the operator for six consecutive rounds.

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